Minor QoL Update
Alchemist's Alcove (Public Playtest) » Devlog
A minor QoL update to help get the game demo-ready for Steam!
CHANGES:
- Slight Intuition System Overhaul
- There is now a slight glow for already-discovered craftable recipes in the player's inventory, so they do not need to check the notebook to know what they can craft at any moment
- Item Description Changes
- Changes to certain item descriptions to make their use and/or method of retrieving more obvious
- Tutorial Changes
- Slight changes to the tutorial to include certain features & actions
- Recipe changes
- Zinc Sulfate is no longer directly craftable, to prevent players from crafting it instead of Copper Sulfate
- Negative HP no longer displayed
- Negative HP is displayed as 0
- New sound plays when damage is resisted
- A sound will play when a Unit resists a damage type, to signal to the player that the damage type is not optimal
Files
testbuild_html_0018.zip Play in browser
1 day ago
AlchemistsAlcove_testbuilt_windows_0018.zip 162 MB
1 day ago
AlchemistsAlcove_testbuild_mac_0018.zip 186 MB
1 day ago
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Alchemist's Alcove (Public Playtest)
Roguelike where you craft from slain enemies!
Status | Released |
Authors | FartFish, Cardboard Moon |
Genre | Strategy |
Tags | Crafting, Fantasy, Magic, Moddable, Open World, Roguelike, traditional-roguelike, Turn-based, Turn-Based Combat |
More posts
- Mod Typo Fix (whoops)56 days ago
- Extended Mod Support!58 days ago
- Mod Support63 days ago
- Music + Patches66 days ago
- Mac Build + MORE Bug Fixes71 days ago
- Keyboard Support + Bugfixes!71 days ago
- Quick Debug + QoL Update78 days ago
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