
Alchemist's Alcove DEMO
Wishlist Alchemist's Alcove on Steam!
DESCRIPTION
Alchemist's Alcove is an Open World Traditional Roguelike where you craft spells and tools using the guts of your fallen enemies! This is a public playtest meant to gather feedback!
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DISCORD
If you'd like to stay in the know on things, feel free to join the Discord server here: https://discord.gg/MvJr4UTuzX
We also have dedicated channels for feedback and bug reports!
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DONATIONS
We're trying to get this game on Steam! So if you donate $1 USD or more, you'll get access to an Alchemist's Alcove wallpaper featuring the Philosopher's Stone!
It was drawn by the splendid James Moore, I hope you enjoy it!

*image blurred
Update -- Steam fee has been paid and the page has been published!!
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CREDITS
FartFish -- Game Design, Programming, Art, SFX
CardboardMoon -- Music, SFX
| Status | Released |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 4.6 out of 5 stars (57 total ratings) |
| Authors | FartFish, Cardboard Moon |
| Genre | Strategy |
| Made with | Godot |
| Tags | Crafting, Fantasy, Magic, Moddable, Open World, Roguelike, traditional-roguelike, Turn-based, Turn-Based Combat |
Download
Click download now to get access to the following files:
Development log
- NEXT FEST Content Update!!81 days ago
- NEW MUSIC!!!Aug 23, 2025
- Windows Build Fix + New Mac Build!Aug 07, 2025
- STEAM PAGE & DEMO ANNOUNCEMENT!!!Aug 05, 2025
- QoL #3: Controller & Numpad Support!Jun 13, 2025
- Minor QoL Update #2May 25, 2025
- Minor QoL UpdateMay 08, 2025
- Mod Typo Fix (whoops)Mar 14, 2025




Comments
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game will be release full here in itch.io or gog?? or you sell the game drm free in a website?
It'll release here as well as steam, potentially gog as well though it's not something I've thought about too hard yet
Does anyone know how to get sacred damage? I've been trying for a while and haven't managed yet
how to save in browser version?
Currently you can't save your runs. I'm workin on it though!
Absolutely loving this, this is exactly my jam. Some feedback, I’d love a more fleshed out options menu, especially a way to change keybinds. I play on mouse an keyboard, so deselect and pause are both bound to mouse2. Sometimes I right click thinking I’ve got something selected when I don’t, and it gets on my nerves that that opens the pause menu. I’d much rather a right click with no selection did nothing.
Ooh! I missed some updates, so now I get a lovely little present :D
Quick, tiny update, so I haven't made a devlog, but I fixed an issue with the menu!
Forgot to fix for HTML as well, just updated! Sorry ':D
What a great game! My favorite part was the the base building mechanics
Haha that's gotta be the neatest hoarding room I've seen so far! Very nice
fun.
awesome demo bro, where i can download the full version btw
Thanks!
The full version won't be out for a fair bit, but you can wishlist Alchemist's Alcove on Steam here to be notified when it releases!
https://store.steampowered.com/app/3568090/Alchemists_Alcove/
Ignoring what I had said earlier... I love this game but I have no clue where I'm at so maybe a minimap? also there's this thing where when I kill things their loot replaces the walls.
Other ideas include: A chest to put stuff in! More monsters! Mabey upgrading weapons you have to make them more powerful? Different shapes to rooms!
I've been playing for a while and it just suddenly froze. I can hear the music and everything but the screen froze!
Sorry scratch that, The music just cut out.
I don't rember the controls and I cant do the tutorial again
Why aren't you able to do the tutorial again?
Choose "remember" on the main menu, that's the tutorial button.
nope it does nothing forgot also does nothing only awaken does edit I figured out controls by myself though it did clear my notebook
my best run
I found a bug.
The game seems to freeze sometimes when you move the character while hovering over the inventory screen with the mouse. The bug can be replicated by rapidly moving the mouse around inventory items, while rapidly spamming the movement keys.
Thanks for the heads up!
I have to say, even though I haven't completed it yet, it is a fantastic game. The idea of the game isn't original, but it doesn't need to be. The Binding of Isaac, Legend of Zelda, and Ancient Dungeons all have a similar "go into room, fit monsters, get upgrades," But something about the way this game does it, is just so different and cool that I find myself playing over and over again, regardless of how many times I die to stupid enemies or my own stupidity. This is a fantastic game, and with some lore sprinkled in there, a bit of restructuring the health and healing system, I think this could genuinely go mainstream. Also, while I'm here, I might as well say this. Not only is the game astonishingly high quality even for Itch.io, but the creator of this game is an amazing person as well. I don't know them personally, but if you take 5 seconds to scroll through the comments, you'll see he's responded to most, if not almost all of them. He is incredibly nice (from what I've seen through his responses) and is extremely patient with the people who enjoy his games and like to ask questions. Sorry for the rambling, it 10:17 at night right now, and I'm going to bed. Thanks again for the amazing game, and I hope to see more projects from you.
(for lore, you could totally make it like some kids dad had this game, and he was a collector, so he bought this arcade machine or smthn. Idk, just an idea)
thank you so much for the kind words :D
this project has def been a lotta fun to make and I'm glad people are enjoying it so much, moreso excited to continue working on it!
I'm def trying to reply to as many comments as I can lol, though some I try to let them discover things on their own
Hey, no problem.
I got one question tho. What use does lapis, Dead Space/air, and Heavy weight material? I have tried multiple things but still havent figured it out.
lapis is intended for an easter egg, and dead air is (currently) useless, though I'm not sure what you mean by heavy weight material
Sorry, I think its called light weight material, but lemme double check. I think its the byproduct when you combine dimunation dust and salt to get diamond and the other thing. (the other thing is what I'm asking the use for lol)
its called plumes of floating
Plumes of Floating do have an in-game use!
woooo finally did it!!! please update the browser version cuz thats the oly one i can play on😭😭😭
such a good game 5 stars!!!
Congrats!!
What does clicking forget do
Resets your notebook for Enlightened mode!
Is there a way to get a bigger inventory? And more maximum health? Also I haven't figured out what to do with the bones and lapis lazuli but i'm assuming the bones have something to with the necrotic status the skeletons are resistant to.
No, the max health and inventory size are static
Bones are useful for a couple things! At the moment not any spells, though
not sure what to do with Lapis at all. Is the powder just Useless?
I've managed to combine it with "egg yolk" (from combining "egg" and "stone hammer") to create "blue paint". After using that on myself it changed the color of my character.
you can also use the blue paint on the electric wand(i forgot what it was called but unlit torch + lightning
for some reason the game on the website freezes at times but the music keeps playing, can i fix this or will my efforts be for naught???????
If it freezes, it's likely a crash
Can you describe the circumstances leading up to the freezes?
is there any thing you can use dead air for yet? or did i just waste a diamond
Fantastic game! Finally beat it on my 5th run. I think an interesting use of resources would be to use spells outside of battle to affect items dropped on the ground, such as a flamethrower on the meat.
I loved the game! The only feedback I would have is that inventory space quickly became a problem, and I didn't happen to discover anything that could increase inventory space. I really wanted to keep a lot of my materials for later to see if they could create something new, but I was forced to abandon a lot of items. Looking at some of these other comments, there seems to be a lot of items I never discovered. I'm gonna do another run to see if I can discover some more.
Remember seeing this game on the lil guys stream, pretty awesome game ngl
ok thanks
Amazing game but where are the frogs? you can start a game with a frog leg and a rock to get rockfling and its my favorite spell but i couldnt find frogs. anyways it is a great game and I would pay for it if I had the funds
Frogs aren't in just yet!
And thank you for the kind words :)
so is zinc sulfate just useless?
Nope! Putting a bunch of space so you have to press "View More" for the spoiler
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There's another item in the game that allows you to break down items into their components -- if you have copper and zinc sulfate, you can use this item with zinc sulfate to repeat the reaction and get another spark!
what do you do with armor paint?
I have beaten the game and I still have not figured out what to do with the flower petal does anybody know what to do with it?
where did you find it?
gold coin and pixie dust
haven't played yet, nice name
I love this! Great work! It took me a second to figure it out, but now I have the hang of it and enjoying it a lot. My only harp is that there doesn't seem to be a sufficient way to gather heals. You have the meat but the drop rate is low as well as the items to make a flame. Maybe increase the meat drop rate and maybe have the goblins or kobolds around a flame in some of the room that we can use as cooking points.
Amazing work man, great work.
the game has a great immersive potential, i think you should focus on lore and storytelling, cause there is already an ambiance. now, it needs more on the ambiance and feeback side, especially sound effect for collecting items, a background, and maybe a bit of details in the pixel art, aat least more than just black screen with tiles
when i open the game im met with a black screen
Windows, mac, or html?
i'm running into the exact issue in windows, how can i fix it?
I'm not sure, but thank you for bringing this to my attention!!
I'll look into it!
Does the music start when you open it? Or is it a silent black screen?
"healing damage"
Bug: I got this bug where when I hover over something, its attributes only show up for a split second then disappears.
Its in firefox
Try reloading the page? I just updated the build -- let me know if this still happens
I came back to say that it went away after reloading. But thanks for the quick fix.
Happy to help!! Yeah it was a bug I caught while trying to make it so you could restart with keyboard and not just mouse
ahh this is so neat! in Godot too! It's a bit hard for me even on the easiest difficulty but I love the idea and I love the art! I'd like to not attack on empty tiles though since some misclicks cost me my runs :P <3
great game. I think I found all the recepies. Also, i found that sometimes a cobbolds hp can go negative under 0
When they go negative, do they still die?
If not do you know what triggered it? That's a bug I've been hunting for a bit now
I don't know about MV, but for me it also says the negative health (I.e Bat -2/2), But the enemy still dies. I don't know if that helps at all, but yea.
ah yeah, that's just how the game works, that's fine. I could make the health round out to 0 but I like seeing how much damage I did lol
awesome game my only problem is healing is so hard because you have to get fire to cook and you cant season cooked food also every now and then I randomly take so much damage
You should be able to cook the meat without salting it --
As for the randomly taking damage, is that a bug? Do you know what triggers it?
you can salt it after, i think it may just be more difficult to notice because the sprite for seasoned meat is very similar to non-seasoned meat
I mean after its cooked the game wont let me salt it
That'd odd, I'll look into it. You should be able to salt it after cooking it
It seems to be working on my end -- what happens on your end when you try to craft salt with cooked meat?
I do not know what causes it but I can be done fighting a simple slime with me being full hp but then have 6 all of a sudden
if you have slime you can probably get fire, as long as you make some fire weapons.
found a small bug where it breaks the wall and puts puke in it if you eat shroom in this setup
It's sort of a bug, sort of not
You can pick it up with your glove, but I'm working on making it so you can just click to pick it up
there are many ways items can end up in the wall, you can only get them if you specifically use the glove.
why did it take me over an hour of playing this game to realize that
Spoiler
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torch and stick make fire TT
how do u get a torch? I'm having serious problems with finding fire ;-;
combine stick and goo and then fire and stick-with-goo-thing