This game was a personal challenge to myself, to see if I could make most sprites 8x8 (spoiler: I failed... some of the sprites are definitely not 8x8), and I was using a palette that I'm not too familiar with (the palette is my favorite palette now, so it worked out). I'm pretty happy with how it turned out, although it was a little rushed. 

I decided to do something simple and try to "remake" (I put remake in quotes because it ended up being much more different than the original than I had intended) a game I made a while back with a friend, Bad Egg. 


Pro Tip: Pressing Shift allows you to go to the next spell in your arsenal without wasting your current spell. Your current spell will go to the end.

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 3.8 out of 5 stars
(13 total ratings)
AuthorFartFish
GenreAction
Tags8-Bit, 8x8, Dungeon Crawler, Magic, Pixel Art, Roguelike, Top down shooter

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ye olde gunslinger exports.zip 14 MB
ye olde gunslinger mac.zip 15 MB
Ye Olde Gunslinger Updated.zip 14 MB
YOG Mac Updated.zip 15 MB
YOG Linux Updated.zip 15 MB

Development log

Comments

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I like it. It's like an Enter the Gungeon demake.

so cute art

i think lifebar should be more obvious

Really Neat Idea And Had A lot Of Fun of just having no idea what my bullets would do and just hoping for the best, i hope you keep working on this and add more to it 

(+1)

Is it possible to get a Linux version, wanted to try it out :(

I'll export it right now! I appreciate the enthusiasm :)

Just saying, only the updated version will be exported to Linux, not the original version

Uploaded!

(+1)

thx! I really like how the levels swapped out, and the effects were cool

(+2)

Pretty fun. May I recommend adding a visible cursor? It can make it a bit difficult to click play.

Yeah, I wanted to add a reticle but anything I did ended up looking really bad :/

(1 edit) (+1)

Ah yeah cool. Maybe an keyboard based menu then so it is easy to press play?


Also just realized your the same person who made RGB. Loved that little game.

I'll probably make an option to just press space or something to play, that way it's a little faster - thanks for the tip!

Also yeah, RGB was a fun little game I made, although I wish I had spent more time on it. It could definitely use some polish